So I showed a static, one note implementation of this paradox. What if it starts with random notes this time? This is a post that explores just that. base note The idea here is to choose a random note to start with. I can accomplish this with: l= rrand(20,60) octaves Too get the midi numbersContinue reading “Random ‘is it going up or down?’ paradox”
Category Archives: Technical
Tritone Paradox revisited
Now that I’ve coded the basic idea of how the paradox works, I am looking to fine tune the code to make the sounds smoother. For the effect to work best, I should set the synth to a sine wave. Three extra octaves Adding these octaves would make the switch between octaves smoother. To addContinue reading “Tritone Paradox revisited”
The ever increasing paradox with three tritone pairs
I used Sonic pi to implement the tritone paradox in Sonic PI. Tritone paradox This is the paradox where 2 tones played at the same time and separated by half an octave seem to be ascending to some listeners and descending to others. Some people question the seemingly infinite rise or descent. Process Like manyContinue reading “The ever increasing paradox with three tritone pairs”
N’TO – Clé des Champs
I used my strategy to code some of Clé des Champs. This is the track Code: use_bpm 113 chords = [(chord :Bb, :minor), (chord :F, :major)].ring c = chords[0] # take the first chord of the ring and save it to a variable s=1 live_loop :ambiant do sync :rhythm use_octave -2 use_synth :dtri play_pattern c,Continue reading “N’TO – Clé des Champs”
Sonic Pi strategy
Between yesterday and today, I have been experimenting with Sonic Pi to make a nice strategy for the pieces. My initial plan is to emulate a band and it components. Rhythm Just like any band has a mutual timekeeper. I included a virtual one. This module throws in a cue every beat that different componentsContinue reading “Sonic Pi strategy”
Getting hands-on experience with Sonic Pi
Creative programming workshop with Sonic Pi I found a hands-on tutorial for Sonic pi. Here is how it goes. We already covered some of t he poonts by sequentially going through the documentation. Looping We can loop infinitely by: loop do sleep 0.5 play :d4 sleep 0.5 play :e4 sleep 0.5 play :c4 sleep 0.5Continue reading “Getting hands-on experience with Sonic Pi”
Samples in Sonic Pi
I got this from the official tutorial: https://sonic-pi.net/tutorial#section-3 Triggering Samples This is straightforward, type sample :ambi_lunar_land Setting the amplitude and the pan Just like the synths, we can control these parameters in samples sample :ambi_lunar_land, amp:0.8, pan: -0.3 Stretching samples can be squashed and stretched, even played backwards. Or better yet, squashed or stretched andContinue reading “Samples in Sonic Pi”
Synths in Sonic Pi
This is taken from the official documentation of Sonic Pi: https://sonic-pi.net/tutorial#section-2 Playing around with synths is quite different with Sonic Pi. Activating A note Activating a note ca be as simple ,as typi ng play 60 Changing the number controls the pitch. Controlling amplitude and pan amplitude is the computer’s representation of loudness. It’s aContinue reading “Synths in Sonic Pi”
The receiver part
The final part of the project is assessing how good my message went through. Being in 2020, this is easier! We have comments on social media. Instagram My first post was on Instagram: I downloaded the set of comments on the post as an excel file for wider array of possibilities. Username Comment giselle_kabro ItContinue reading “The receiver part”
iMovie (again)
Now that my audio is ready for the final project, I need to do some preliminary work. Start time I will import it to my movie at the EXACT time of the draft audio file Putting the footage together This step looks somewhat straightforward. The only issue I found is making the footage short enoughContinue reading “iMovie (again)”